Development Cards are a core part to any game of Catan. In this brief article we explore the distribution and basic rules surrounding the cards.
Sushi Go is a fantastic little game, with a few really interesting ways of scoring. In this article we take a look at those ways a little bit closer.
Istanbul is a brilliant economic Eurogame about gathering rubies. It also has one of the best market mechanics of all time. Let's look at the numbers.
Buildings form one of the core parts to Yamatai, the fantastic game of boats and building. The question is - what do they tell us about the resources?
In the last article we explored some of the mathematics behind Sagrada - but what if we could use that to understand the game and give us the best odds?
A lot can be learned from 2n+1 as the base formula around how many dice are chosen each game of Sagrada. Here's how it affects the difficulty of the game.
Luck and probability play such a large part in board games - in this article we look at three forms of luck mitigation to give yourself the best odds.
Trickerion is a really interesting game in which every trick is different. The question is, which trick type gets you the largest amount of reward?