A lot can be learned from 2n+1 as the base formula around how many dice are chosen each game of Sagrada. Here's how it affects the difficulty of the game.
Luck and probability play such a large part in board games - in this article we look at three forms of luck mitigation to give yourself the best odds.
Sometimes it can be difficult to work out which damage modifiers and which dice are best in D&D. Today, we look at a graph to understand it once and for all.
The fact that there are so many ways to win in Welcome To... is one of the things that makes it great. How can you use estates to you advantage?
King of Tokyo is an easy game to understand how to play, but a difficult game to know how it works. Here's how it blew my mind.
Sometimes the simplest games can be a little bit mind blowing. This elegant deck of cards challenges preconceptions. Here is our review of The Mind.
Not all Lords are created equal. Here is a mathematical breakdown of to find out who the best Lord in Lords of Waterdeep is once and for all.
If you burn a card in Gloomhaven, how many turns does it leave you with? What are the real implications of burning cards? Here's the math behind the burn.