Sometimes being a Dungeon Master can be easy, and other times it can go incredibly wrong. Here's 10 DM nightmares and how to deal with them.
Set in the world if HP Lovecraft's Cthulhu Mythos, Call of Cthulhu is a RPG with a bit of a difference. Here we take a look at some of the basic rules.
Goblins can sometimes be seen as being too simple in D&D. In this article we're going to argue against that and show why they are awesome once and for all.
Want an adventure hook to propel your players into a story? Here are 13 different scenarios to help get your adventure started.
Magic is an important part of Dungeons and Dragons, as well as a tricky thing to understand. Here is a run down of the basic. Magic in a nutshell.
There are 18 suggested base skills and proficiencies in D&D. Recently we were asked which we would recommend taking. Here's the introduction and run down .
Strength, Charisma, Dexterity, Wisdom, Intelligence, Constitution - they sound cool, but what do those stats mean? How do those stats affect D&D?
Welcome adventurer! So you've decided you want to dive into the world of Dungeons and Dragons. Here are the welcoming words of a DM for over 40+ years.