The Commercial Structures are just straight up points in 7 Wonders; however, don't be fooled by their simplicity. They can be strategised with after all.
Gladiatorial combat and waging war with Roman soldiers - 7 Wonders has it all. Although a small part score wise, the Military Strategy is worth looking at!
Following the Scientific Method is a core strategy in 7 Wonders - but how does the Scientific Structures strategy hold up under the microscope?
Hive is such an open game it kind of needs to be approached like chess. Here are a series of moves revolving around getting the Beetle to the right place.
7 Wonders is a brilliantly simple game, and yet one that has tons of thought and strategy behind it. Over this series, we're going to analyse it in detail.
A couple of well placed enhancements on a couple of Level 1 Mindthief cards can make all the difference in the world. Never underestimate a Curse!
The Cragheart is a weird character in Gloomhaven. He comes across as a tank, but in reality there is a brilliant strategy for him doing ranged and healing.
Not all rooms are created equal. By analysing the rooms in Betrayal at House on the Hill can we create a series of hints for surviving the house longer?