A Halfling Bard with attitude, Rudolph Underroot is a ready-to-play D&D character who specialises in Charisma, Persuasion, and Performance. Fun to play.
Unlike most of his kin, Ged Stonebrew finds himself at home in nature rather than under the mountain. Here is a D&D 5E Build for a Hill Dwarf Druid.
What is Lords of Waterdeep and what makes it different? Why has it become a game that is loved and adored by all? Here's a breakdown and an introduction.
Illusionists used to be the happy tricksters of the RPG world. Now they are not to be messed with. Here's the dark truth about Illusionists in D&D.
Rise of the Dungeon Master is a concise story exploring the birth of Dungeons and Dragons. A beautifully written homage to Gary Gygax, father of the nerds.
Did you know, the Druid can deal the most damage of any class in D&D, and all they need to be is Level 8? All it takes is some thinking outside the box...
From trying to taste Gelatinous Cubes to DMing vengeful Mind Flayers, here are fifty lessons learned whilst playing Dungeons and Dragons.
Hints, tips, advice, and things to think about from a veteran master of Dungeon Masters. This is how you turn a world from fiction to lifelike reality.
So it turns out Paladins are amazing. Why play a Paladin? They are badass cleric-warriors with a flaming sword in their hands and the gods on their side.
Stay away from my Bard! There are a few classes that get a rough time of it in D&D. Let's end that now! Here is the case for fluffy D&D characters.
Sometimes you are playing the game and sometimes you are playing the player. It can sometikes be a fine line between the two.
James Howlett aka. The Wolverine - what would he be if he was an Advanced D&D character? Let's build him and find out.
Is it possible to have a completely Non-Violent RPG? Well...maybe, but it needs cooperative between the game master and the players.
Can the Dungeon Master win? Well, that all depends about your definition of win. Here's a look at the philosophy of D&D.