A few weeks ago we looked at average weapon damage in D&D based on various modifier levels. Today, let's look at how easily those weapons can kill Goblins and Orcs.
Encounter Cards offer an interesting option in Scythe, allowing for an additional choice in the game. The question is - how does how you choose affect the game?
Dextre is a fun card to play in Keyforge; however, he can be a bit of a double-edged sword. In this analysis we try to understand how he plays in more detail.
Sometimes it can be difficult to work out which damage modifiers and which dice are best in D&D. Today, we look at a graph to understand it once and for all.
Dead of Winter: The Long Night has 20 playable characters, each with their own unique quirk. In this analysis we break them down. Which is the best?
The fact that there are so many ways to win in Welcome To... is one of the things that makes it great. How can you use estates to you advantage?
In Villainous, each villain has their own unique deck. The question is - what makes up those decks and what is their ratio of cards? Let's find out.
King of Tokyo is an easy game to understand how to play, but a difficult game to know how it works. Here's how it blew my mind.