In Villainous, each villain has their own unique deck. The question is - what makes up those decks and what is their ratio of cards? Let's find out.
King of Tokyo is an easy game to understand how to play, but a difficult game to know how it works. Here's how it blew my mind.
The Betrayal at House on the Hill characters are vast and varied in their stories and statistics. The question is - how do they differ? How do they play?
Not all Lords are created equal. Here is a mathematical breakdown of to find out who the best Lord in Lords of Waterdeep is once and for all.
Which are the best provinces and territories in Battle for Rokugan? Here is an in depth analysis of each province by risk and points value to decide.
If you burn a card in Gloomhaven, how many turns does it leave you with? What are the real implications of burning cards? Here's the math behind the burn.
Carcassonne is a game with a lot of nuance. There are only a set number of tiles throughout the game, so it is important to optimise them. Here is the analysis.
Regularly, on this blog, we mention how board games can be so much more than a simple gaming experience. Here's how they have personally helped my career.