Trickerion is a really interesting game in which every trick is different. The question is, which trick type gets you the largest amount of reward?
Not all Lords are created equal. Here is a mathematical breakdown of to find out who the best Lord in Lords of Waterdeep is once and for all.
If you burn a card in Gloomhaven, how many turns does it leave you with? What are the real implications of burning cards? Here's the math behind the burn.
Is it better to add cards into or take cards from the Attack Modifier Cards when gaining a perk in Gloomhaven? Let's look at the probability to find out.
Ever wanted to know how to create a random dice simulator in Excel? Ever wanted to simulate 10,000 games of Catan? Yes? Well today is your lucky day...
Regularly, on this blog, we mention how board games can be so much more than a simple gaming experience. Here's how they have personally helped my career.
Farming goes against the grain in Carcassonne. Unexpected problems and unwanted guests can easily crop up. Here's how to be outstanding in your field.
Meeple, Farmer, Monk, Knight, or Highway Man. The choice is yours. Choose wisely how you want to play. Here are some of the basics to Carcassonne strategy.
Whether there is a Fluxx Strategy is always a question for debate. If there is, it all revolves around trying to control New Rules.
The Game and Finchley Central are two weird psychological games that really make you think. Let's blow minds and sink deeper down the rabbit hole.
Jyn and ePadme are a powerful combination in Star Wars: Destiny, but just how good are they as a mill deck? Let's take a look at the mathematics.
Where is the best place to start in Catan? It's an interesting question. Let's have a look at the resources and the mathematics to try and answer it.
How can you justify buying a board game for yourself? How can you work out the Return on Investment? Here is a formula to work out how.
Here's a look at Biblios strategy and analysis for one of the best balanced games I've come across.