The Specialists in Yamatai allow for a whole host of different strategies in and of their own right - but together they can build unstoppable engines.
The Commercial Structures are cards in 7 Wonders that help enable the game. They make it easier to get points or resources. Here is more on their use.
Hive is a complex game, with hundreds of variations on to start. Here are a few thoughts and options about how to start the game. Let's take a look.
Hive is such an open game it kind of needs to be approached like chess. Here are a series of moves revolving around getting the Beetle to the right place.
7 Wonders is a brilliantly simple game, and yet one that has tons of thought and strategy behind it. Over this series, we're going to analyse it in detail.
The Cragheart is a weird character in Gloomhaven. He comes across as a tank, but in reality there is a brilliant strategy for him doing ranged and healing.
Not all rooms are created equal. By analysing the rooms in Betrayal at House on the Hill can we create a series of hints for surviving the house longer?
In Castles of Burgundy, Buildings can play a large role in the game. There are eight in total, and each offers their own trait. Here's how to use them.